Mathilda Mobile Legends Hero Guide
- Role: Support, Assassin
- Lane: Roam
- Specialty: Initiator, Guard
- Damage Type: Physical
- Win Rate: 44.3%
- Ban Rate: 1.0%
In the vast Western Desert, on a barren land with its back facing the mountains, there lived an ancient and simple tribe. For generations, they had kept the traditions of their ancestors, guarded their sacred mountains, and lived hard but quiet lives. Mathilda and her family were members of this tribe. Mathilda's father, Thasgard, was the leader of the entire tribe. He was brave, upright and responsible, and bore the burden of the tribe’s survival firmly on his shoulders. Under his influence, little Mathilda had developed a similar personality to her father, and was deeply proud of him. One day, a group of sand hunters from Los Pecados broke into this closed-off tribe and disrupted the peace they had maintained for hundreds of years. The group of sand hunters lost their way in the desert chasing giant beasts. They were discovered by Mathilda's tribesmen right as they were on the cusp of death. The tribesmen brought them back to the tribe. However, the expectations of the kind and innocent aboriginal tribesmen were shattered when their kind deeds were returned in the form of unforgivable atrocities. These were not ordinary sand hunters, but those of the "iceberg sand hunting group" under Waldo Kane, the most powerful boss in Los Pecados. These guys not only sought life in the desert, but also did a lot of dirty work and sinful deeds. Despite being in a state close to death, some veterans of the sand hunting group developed an idea in their minds as soon as they saw the mountains behind the tribe: under this seemingly ordinary mountain range there were countless gold mines that could bring them a steady stream of wealth. Under the care of the aboriginal tribesmen, the sand hunters quickly recovered and left the tribe under their guidance. Before leaving, they promised to repay everyone. However, Mathilda’s tribesmen did not receive the reward they deserved, but were instead subject to a sinful invasion. The sand hunters who walked out of the desert quickly reported the news to Waldo Kane. On Kane's instruction, Kane’s nephew Blandy returned to Mathilda's tribe with a large number of thugs, preparing to take the entire mountain range by force. For Mathilda’s tribesmen, this was the tribe’s sacred mountain range, and no one was allowed to tread on it. The tribe patriarch Thasgard sternly rejected Blandy's coercion and temptation, and asked him and his thugs to leave their homeland immediately. Blandy, who had always traversed Los Pecados without a care, became enraged. He drew a gun and shot Thasgard, wounding him. He then gave him an ultimatum: Either leave the tribe’s land within a month and give up the gold mine at the back of the mountain range, or be wiped out together with his tribe. Their patriarch now injured, the tribesmen, having lost their leader, fell into panic and confusion. More and more people began to advocate leaving the village to avoid further loss. Facing the retreating tribe, little Mathilda stood up, denounced their weakness, and called on everyone to take up arms and use their own strength to defend their homeland. On one side was the small, weak Mathilda, and on the other side was the powerful sand hunter group and their gang of thugs. The tribesmen chose to be silent one after another, and began to quietly pack their things and prepare to leave the tribe. Little Mathilda left the tribe in disappointment. She firmly believed that justice must exist in this world. For this reason, she began to wander the vast west, looking for people who could truly help the tribe. While marching to a small town not far from Los Pecados, Mathilda’s sense of justice got the better of her and she ended up in a dispute. Mathilda stood up and resisted the bullying perpetrators in front of her. Mathilda was outnumbered, but then, an old cowboy with a stubbled face appeared and repelled the bandits. He then teamed up with Mathilda and went with her. It was none other than Clint, an old cowboy who had come to seek Blandy for revenge. After learning about what happened to Mathilda and her people, Clint, also with a strong sense of justice, decided to help Mathilda and fought alongside her to defend their homeland. In the battle to defend her homeland, Mathilda established a deep relationship with Clint, Claude and others. After a tough ordeal, the brutal Blandy was defeated, and the bandits' covetous hopes of gaining the sacred mountain range were shattered. The tribe restored the peace it had held in the past and Mathilda was summoned by the sacred mountain range. Upon entering the sacred mountain, she inherited a mysterious power that no one had inherited for hundreds of years. For Mathilda, a great adventure had only just begun. In the setting sun, she bid farewell to her family and chose to go on the road with Clint, because she firmly believed that in this world, there were even more oppressed people out there waiting for justice to come, and she would do all she could to help them get it.
Mathilda Meta Analysis
Based on current Mythic rank data, Mathilda holds a 44.3% win rate, currently underperforming in the meta and better options exist in the same role. This places Mathilda in the D-tier category for the current patch.
Mathilda is typically played as a Support, Assassin in the Roam lane. This hero deals Physical damage and specializes in Initiator/Guard.
How to beat Mathilda: The most effective counters in the current patch are Dyrroth, Lunox, Rafaela. These heroes have statistically superior win rates in direct matchups against Mathilda.
Who Mathilda counters: Mathilda has favorable matchups against Khufra, Hanzo, Eudora, consistently winning these lanes in the current meta.
Best team compositions with Mathilda: Mathilda achieves the highest combined win rate when paired with Thamuz, Gord, Suyou. Consider these heroes when drafting a team around Mathilda.
Mathilda Skills
- Ancestral Guidance (Passive): Mathilda gains <font color="a6aafb">Ancestral Guidance</font> while moving. When it's fully charged, her next Basic Attack will be enhanced, dealing 200<font color="fba51f"> (+100% Total Physical Attack)</font> <font color="62f8fe">(+100% Total Magic Power)</font> <font color="7f62fe">Magic Damage</font> to the target and granting her 80 extra Movement Speed that decays over 2.5s.
- Soul Bloom: Mathilda resonates with the power of her ancestors for 4s, attracting wisps as her movement distance increases (up to 6 wisps). At the end of the skill's duration, or when Mathilda casts this skill again, the wisps will seek and attack nearby enemies, each dealing 275<font color="62f8fe"> (+80% Total Magic Power)</font> <font color="7f62fe">Magic Damage</font> and revealing the enemies' positions briefly. Subsequent damage dealt by wisps to the same target decays to 40%.
- Guiding Wind: Mathilda leaps in the target direction and creates a field around her, gaining a 350<font color="62f8fe"> (+180% Total Magic Power)</font> shield and 25% extra Movement Speed for 3s. Allied heroes who come into contact with the field will receive a 50% shield and <font color="a6aafb">Guiding Wind</font>. The first allied hero that triggers <font color="a6aafb">Guiding Wind</font> will be guided to Mathilda, and both of them will gain the same Movement Speed boost. When casting this skill during <font color="a6aafb">Circling Eagle</font>, Mathilda won't change her position. <font color="a6aafb">Guiding Wind</font> expires 2s after the hero leaves Mathilda's field.
- Circling Eagle: Mathilda applies a <font color="a6aafb">Soul Mark</font> to the target enemy hero and circles around them for up to 3.5s, during which her wisps will fly into nearby enemies, each dealing 40<font color="62f8fe"> (+15% Total Magic Power)</font> <font color="7f62fe">Magic Damage</font>. The Soul Mark will also slow the target by 15% and <font color="a6aafb">Soul Bloom</font> will prioritize the target with Soul Mark. Within the duration, Mathilda can select an area to dash to. At the end of the duration, she'll dash at the target with <font color="a6aafb">Soul Mark</font>, dealing 320<font color="62f8fe"> (+120% Total Magic Power)</font> <font color="7f62fe">Magic Damage</font> while knocking enemies in her path airborne for 0.6s, transferring the <font color="a6aafb">Soul Mark</font> to the first enemy hero that she knocks airborne, and reducing the skill cooldown by 40%. Mathilda gains Control Immunity and a 400<font color="62f8fe"> (+160% Total Magic Power)</font> shield for the skill duration.
Best Counters for Mathilda
These heroes have the highest win rate when playing against Mathilda in Mobile Legends:
Heroes Mathilda Counters
Mathilda is strong against these heroes in Mobile Legends:
Best Team Synergies with Mathilda
These heroes work best alongside Mathilda in Mobile Legends team compositions:
Recommended Builds for Mathilda
Top item builds for Mathilda in Mobile Legends based on win rate and pro player usage: