Popol and Kupa Mobile Legends Hero Guide

  • Role: Marksman
  • Lane: Jungle, Gold Lane
  • Specialty: Push, Burst
  • Damage Type: Physical
  • Win Rate: 52.9%
  • Ban Rate: 0.4%

The Feldans are an ordinary nomad tribe found in the middle of Northern Vale. Like most of the local people, they reside near the forest and live a peaceful and slow-paced life, as experienced hunters. But there was one exception. Popol, a naughty boy who had been known as the expert prankster and the little adventurer of the tribe, always seemed to be at the center of attention. Unlike the other quiet and composed Northern Valers, he was full of vigor and imagination. Thanks to the warrior tradition of Northern Vale, Popol mastered the art of spear-throwing since his childhood. He often joined the adults in their hunting and return with a cart full of prey. Listening to the adults singing songs about legendary heroes after drinking, was his favorite pastime. He dreamt of becoming one of them and have his name sung by others like Popol, the Fearless. However, his tribesmen didn't take his ambition seriously and laughed about it as if it were some childish daydream. Popol apparently couldn't stand that. In order to impress the others, he pulled all kinds of well-schemed pranks on them, resulting only in the villagers, especially kids, seeing him as a freak and staying away from him. The more alienated he was, the more eager he became to draw their attention by pulling even more pranks. However, that kept achieving the opposite effects. In the end, he had no friends left. Alone and desperate, he decided to do something extraordinary to reverse his image once and for all. On a dark night, Popol left the village and ventured into the mountains. He planned to kill a ferocious frost wolf all by himself to impress the others. He stumbled into the thick forest and investigated his surroundings curiously. As expected, he lost orientation in the dark and fell into a trap. As Popol stumbled into the deep pit, he hit his head on a rock, gazing his vision. After he regained consciousness, he looked around, wondering where he was, and the first thing he saw at the bottom of the hole was a pair of glowing blue eyes, which scared him off his feet. But when the moonlight shone into the trap, he saw the owner of the eyes - a trapped frost wolf, whom he later gave the name Kupa. One of it's front feet was clamped and hurt by a beast trap and due to starvation, it could barely move. Popol could have killed Kupa then and there, but when he raised his spear, he saw the same loneliness in Kupa's eyes. If he killed Kupa, he would be completely alone in the darkness of the trap. Hesitantly, he put down the spear and tried to help Kupa. At first, they were defensive and hostile towards the other. But in time. the two lonely souls finally lowered their guard and regarded the other as the same kind. Despite being trapped in the pit, they got a warm feeling in the presence of the other. The beast trap became the bridge of their friendship. And perhaps due to their loneliness, Popol treated Kupa as a listener and playmate. He even playfully threw snowballs on Kupa's snout. But at this point, Kupa was almost starving to death. Popol hesitated for a while, before sharing the food he carried, with the dying Kupa. However, Popol decided to feed Kupa and Kupa was eventually saved from starvation. In Kupa's mind, all humans were cold and ruthless like the hunters. It was usually always a life-and-death situation between them and the frost wolves. But Popol was different. Having been hunted alone in the forest since it was born, Kupa felt kindness and warmth for the first time from Popol. As time went by, Popol and Kupa started surviving on rats and other small creatures, that Popol would catch with his spear and then share with Kupa. A few days passed, and the two formed a subtle friendship. Unfortunately, there wasn't much food or rats left for them to survive. And to make it even worse, their first visitors were not people coming to rescue them, but a group of vultures. They flocked to the trap and began to attack. Popol threw his spear at the vultures, but he couldn't fend them off, while Kupa could only fight aimlessly with one free paw. Under the continuous harassment of the vultures, they were becoming the birds' meal. Ot was at this time of danger that Popol made a remarkable decision - he threw down the spear and with all his strength, tore open the beast trap, in order to help Kupa escape. With his back exposed, he was caught by a vulture and lifted off the trap in mid-air. Just as Popol lost all hope, a thundering roar broke out. Kupa leaped out of the pit and pounced on the vulture, freeing Popol from it's grasp. Now, with both fighting side by side, Popol and Kupa demonstrated incredible synergy and repelled all the vultures for good. Henceforth, they became the best partners in adventure. They traveled the frozen lands and together, began a new chapter in the tale of their adventure.

Popol and Kupa Meta Analysis

Based on current Mythic rank data, Popol and Kupa holds a 52.9% win rate, a consistently strong and reliable pick for ranked play. This places Popol and Kupa in the A-tier category for the current patch.

Popol and Kupa is typically played as a Marksman in the Jungle, Gold Lane lane. This hero deals Physical damage and specializes in Push/Burst.

How to beat Popol and Kupa: The most effective counters in the current patch are Chang'e, Novaria, Grock. These heroes have statistically superior win rates in direct matchups against Popol and Kupa.

Who Popol and Kupa counters: Popol and Kupa has favorable matchups against Mathilda, Phoveus, Cyclops, consistently winning these lanes in the current meta.

Best team compositions with Popol and Kupa: Popol and Kupa achieves the highest combined win rate when paired with Hanzo, Gord, Grock. Consider these heroes when drafting a team around Popol and Kupa.

Popol and Kupa Skills

  • We Are Friends (Passive): Kupa recovers 10% Max HP per second after not taking damage for 5s. When Kupa is killed, Popol can <font color="a6aafb">Pray</font> for 3s to bring Kupa back to the battlefield. Cooldown: 30s. Every 3 consecutive attacks from Kupa will enhance Popol's next Basic Attack to deal <font color="fba51f"> (+220% Total Physical Attack)</font> <font color="fb1f1f">Physical Damage</font>. Kupa has 2500<font color="fba51f"> (+1200% Total Physical Attack)</font> Max HP and inherits 100% of Popol's other attributes and passive equipment effects (excluding Jungling and Roaming equipment effects). Kupa deals an additional 120% damage against Creeps.
  • Bite 'em, Kupa!: Popol throws a spear at the target enemy, dealing 80<font color="fba51f"> (+100% Total Physical Attack)</font> <font color="fb1f1f">Physical Damage</font> while simultaneously commanding Kupa to lunge at the target, dealing an additional 70<font color="fba51f"> (+75% Total Physical Attack)</font> <font color="fb1f1f">Physical Damage</font>. Kupa will continue to attack the target for 3s. <font color="a6aafb">Alpha Wolf Form</font>: Kupa stuns the enemy for 1s and bites them 3 times in quick succession.
  • Kupa, Help!: Popol summons Kupa back to his side, gaining a 240<font color="fba51f"> (+200% Extra Physical Attack)</font> shield while dealing 240<font color="fba51f"> (+50% Total Physical Attack)</font> <font color="fb1f1f">Physical Damage</font> to nearby enemies and slowing them by 35% for 0.5s. Kupa will then assist Popol to attack nearby enemies for 3s. <font color="a6aafb">Alpha Wolf Form</font>: Kupa darts back to Popol, knocking nearby enemies airborne for 0.2s. The shield and damage are increased to 125%.
  • Popol's Surprise: Popol sets a trap at the target location that will detonate after a short delay once triggered, dealing 70<font color="62f8fe"> (+20% Total Magic Power)</font> <font color="7f62fe">Magic Damage</font> to the enemy that steps on it, immobilizing them for 1s, and creating a frost zone for 4s. Enemies in the frost zone will have their Movement Speed reduced by 20%. Popol gains a trap charge every 22s (up to 3). Up to 3 traps can exist at the same time on the battlefield, each lasting up to 60s.
  • We Are Angry!: Popol and Kupa enter the Enraged state for 12s, gaining 15% extra Movement Speed and increasing their Attack Speed to 1.3 times. Kupa turns into <font color="a6aafb">Alpha Wolf Form</font>, gaining 1500 extra Max HP, fully restoring its HP, while <font color="a6aafb">enhancing</font> its other skills.

Best Counters for Popol and Kupa

These heroes have the highest win rate when playing against Popol and Kupa in Mobile Legends:

  • Chang'e
  • Novaria
  • Grock
  • Gloo
  • Claude

Heroes Popol and Kupa Counters

Popol and Kupa is strong against these heroes in Mobile Legends:

  • Mathilda
  • Phoveus
  • Cyclops
  • Yin
  • Argus

Best Team Synergies with Popol and Kupa

These heroes work best alongside Popol and Kupa in Mobile Legends team compositions:

  • Hanzo
  • Gord
  • Grock
  • Lylia
  • Valentina

Recommended Builds for Popol and Kupa

Top item builds for Popol and Kupa in Mobile Legends based on win rate and pro player usage:

Build 1: Rapid Boots → Sea Halberd → Corrosion Scythe → Demon Hunter Sword → Malefic Gun → Wind of Nature
Build 2: Rapid Boots → Sea Halberd → Haas' Claws → Berserker's Fury → Malefic Gun → Blade of the Heptaseas
Build 3: Rapid Boots → Sea Halberd → Rose Gold Meteor → Blade of Despair → Berserker's Fury → Immortality
Build 4: Concentrated Energy → Holy Crystal → Malefic Roar → Oracle → War Axe → Tough Boots

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