Muerta Mobile Legends Hero Guide
- Role: Carry, Nuker, Disabler
# Muerta Muerta stands as Death's enforcer, a figure shrouded in mystery and vengeance. Legend surrounding her origins varies wildly across the Carrion Fields of Gorm, though a singular truth remains constant throughout every account. The most prevalent narrative describes a peasant woman whose family fell victim to ruthless bandits. Rather than accept death alongside her loved ones, she clung to existence through sheer force of will and overwhelming hatred for those responsible. This extraordinary resilience—this refusal to surrender to the inevitable—caught the attention of Death itself. Recognizing the extraordinary determination that burned within her, Death elevated her to a position of unprecedented power, granting her the twin pistols Mercy and Grace as instruments of divine judgment. In her current role, Muerta hunts down souls whose time has expired, dragging them forcefully toward their final reckoning. Some whisper of a peasant girl returned to exact vengeance; others speak in hushed tones of phantom assassins and dark conspiracies. Regardless of which tale holds truth, none dispute the terrifying reality: a woman transformed into an instrument of mortality, empowered to enforce Death's will across the mortal realm.
Muerta Skills
- Dead Shot: Muerta fires a ghostly trickshot at an enemy unit or tree. When the bullet strikes, it damages and briefly slows, then ricochets in the targeted direction.<br><br>The ricochet damages all units that it passes through, stopping when it hits a hero. Heroes hit by the ricochet are feared away from the impact.
- The Calling (Passive): Summons a group of %num_revenants% revenants that slowly circle the targeted location. Enemies within the area are slowed. Revenants deal damage and silence enemies as they pass through them.
- Gunslinger: Toggleable. When toggled on, Muerta's attacks have a chance to fire a second shot at another target.
- Spectral Slug: Muerta shoots a spectral bullet at an enemy, dealing damage, knocking them back, and turning them ethereal for %duration%s - rendering them immune to physical damage and unable to attack. The target is slowed and %bonus_spell_damage_pct%%% more vulnerable to magic damage. Enemies will not be knocked out of Muerta's attack range.
- Pierce the Veil: Muerta transforms, becoming ethereal, gaining bonus base damage and phased movement.<br><br>Passively allows Muerta to always attack ethereal targets and attack when she is ethereal. When either she or her target is ethereal, all of her attack damage is dealt as magical damage and her physical lifesteal is treated as spell lifesteal.<br><br>DISPEL TYPE: Basic Dispel
- Supernatural: Whenever an enemy hero dies within %stack_collection_range% units of Muerta, she gains a stack of %spell_amp_per_stack%%% spell amplification. When Muerta dies she loses half the stacks, rounded down.