Sand King Mobile Legends Hero Guide

  • Role: Support, Nuker, Disabler, Escape, Initiator

# Sand King Sand King is a formidable warrior and mystical guardian born from the collective consciousness of the Scintillant Waste itself. When the vast, sentient desert requires direct interaction with lesser beings, it fragments a portion of its own awareness and inhabits a magical carapace—an enchanted exoskeleton crafted by the skilled Djinn artisans of Qaldin. This manifestation identifies itself as Crixalis, a name translating to "Soul of the Sand," though most simply refer to him by his more recognizable title. Adopting the fearsome appearance of an enormous arachnid—mirroring the countless smaller creatures that inhabit the desert dunes—Sand King's intimidating form reflects both his fierce temperament and his intrinsic connection to his homeland. His multifaceted existence encompasses several roles: protective guardian of the sands, formidable combatant, and diplomatic emissary between the desert realm and the wider world. These aspects remain inseparable from his fundamental nature, as Sand King is ultimately an extension of the boundless desert that birthed him, serving simultaneously as its voice, its will, and its instrument.

Sand King Skills

  • Burrowstrike (Passive): Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit<br><br> Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.
  • Sand Storm: Sand King creates a fearsome sandstorm that damages enemy units and grants Sand King Invisibility while he is in it. The effect ends when Sand King leaves the area.
  • Stinger (Passive): Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of %inner_radius% take %inner_radius_bonus_damage_pct%%% extra damage. Applies Caustic Finale and a slow to all enemies hit.
  • Caustic Finale: Sand King's attacks inject a venom that causes enemy units to violently explode when they die that does a flat amount of damage and an additional amount based on the dying units max health.
  • Epicenter: After a cast point of %abilitycastpoint% seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.

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