Batrider Mobile Legends Hero Guide
- Role: Disabler, Escape, Initiator
# Batrider A fearless aerial combatant from the Yama Raskav Jungle, Batrider is defined by his obsessive pursuit of the ultimate rush—the sensation of soaring through the skies astride a powerful beast. The Rider's origins trace back to humble beginnings as a farm laborer. During a routine day of work in his family's fields, a colossal morde-bat descended upon him with predatory intent. Rather than succumb to the creature's grasp, the young man demonstrated remarkable survival instinct—he broke free from the beast's clutches, scrambled onto its back, and killed it using nothing but his farming implements. This harrowing encounter sparked an awakening; the intoxicating thrill of flight and the dance with death became his singular obsession. As adulthood approached, the Rider transformed into a relentless hunter of adrenaline-fueled experiences. Each summer, he ventured deeper into the jungle's untamed wilderness, systematically probing its most dangerous territories in pursuit of that first transcendent high. His expeditions grew increasingly ambitious and perilous, pushing further into unexplored regions where deadly creatures roamed freely. Years of exploration culminated in the discovery of sprawling cave systems nestled within the jungle's hostile heart. On a scorching summer evening, armed with little more than a rope, a vial of intoxicating brew for courage, and an unshakable determination to reclaim the sensation of flight, the Rider descended into the darkness—emerging forever transformed as the legend history would remember.
Batrider Skills
- Sticky Napalm (Passive): Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies. Additional casts of Sticky Napalm continue to increase damage, up to %max_stacks% stacks. Applies a small amount of damage with each cast.
- Flamebreak (Passive): Hurls an explosive cocktail that explodes when it reaches the target location, knocking back, slowing and dealing damage over time to enemies in the area.
- Firefly: Batrider takes to the skies, moving increasingly fast and laying down a trail of flames from the air. The fire damages any enemies it touches and destroys trees below Batrider. Maximum movement speed bonus is reached at the end of Firefly's duration.
- Smoldering Resin: Batrider's attacks apply a debuff that deals %tick_attack_damage_pct%%% of the attack damage every %tick_rate%s for %total_ticks%s.
- Flaming Lasso: Lassoes an enemy and drags them in Batrider's wake. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.