Clinkz Mobile Legends Hero Guide
- Role: Carry, Escape, Pusher
# Clinkz A skeletal archer cursed to eternal undeath, Clinkz embodies the tragic consequence of victory purchased at an unbearable price. Originally a decorated bowman serving as guardian of The Hoven, a vast primordial forest nestled beneath the Bleeding Hills, Clinkz was renowned throughout the realm for his exceptional marksmanship. His loyalty to King-Mage Sutherex and his domain remained unquestioned—until catastrophe struck in the three-hundredth year of the sovereign's reign. When the infernal demon Maraxiform emerged from the depths of the sixth hell to conquer The Hoven, Sutherex issued a desperate decree: immortality would be granted to any warrior capable of vanquishing the beast. Clinkz, driven by duty rather than divine promise, immediately engaged the creature in brutal combat. Through skill and determination, he pushed the demon back toward the very gates of its hellish origin, pursuing it to that fiery precipice where a final, desperate clash ensued. In their culminating struggle, Maraxiform unleashed a catastrophic burst of hellfire in its death throes, while Clinkz simultaneously released his closing arrow. The shaft found its mark, but the inferno consumed him entirely, igniting the black pools that dotted the landscape. In the precise moment of the demon's demise, Sutherex's spell activated—preserving the archer in his final instant of immolation. What remained was no longer fully mortal: a vengeful spirit bound within charred bone, still clutching his eternal bow, forever ablaze with the hatred of hell itself.
Clinkz Skills
- Strafe: Clinkz gains attack speed and has bonus attack range. Any current Skeleton Archers within a %strafe_skeleton_radius% radius of Clinkz also gain bonus attack range and %archer_attack_speed_pct%%% of the attack speed bonus. <br><br> Casting Strafe does not break Skeleton Walk invisibility.
- Searing Arrows: Imbues Clinkz's arrows with fire for extra damage.<br><br>Skeleton Archers will fire Searing Arrows at targets Clinkz attacks for %skeleton_damage_pct%%% damage.
- Death Pact: Clinkz consumes the target enemy creep or friendly Skeleton Archer, healing and gaining max health. Does not take Clinkz out of Skeleton Walk.
- Burning Barrage (Passive): CHANNELED - Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers.
- Burning Army (Passive): Summons a row of Burning Skeleton Archers in the target location.
- Skeleton Walk: Clinkz moves invisibly through units until the moment he attacks or uses items. Leaving Skeleton Walk creates Skeleton Archers.<br><br>Skeleton Archers are immobile and die within multiple attacks from a hero or tower. Skeleton Archers deal a percentage of Clinkz' damage, and deal %skeleton_building_damage_reduction%%% less damage to buildings. Attack range is equal to Clinkz' attack range.
- Infernal Shred: Clinkz and his skeletons apply a stacking debuff that causes their attacks to pierce up to %max_armor_piercing_pct%%% of the target's total physical armor (does not reduce their armor). Clinkz applies %hero_stacks%%% per attack, and skeletons apply %skeleton_stacks%%%. <br><br>Lasts %duration% seconds.