Doom Mobile Legends Hero Guide
- Role: Carry, Nuker, Disabler, Durable, Initiator
# Doom A relentless force of destruction and corruption, Doom—known in ancient texts as Lucifer—stands as a testament to the consequences of defiance against celestial authority. Once a distinguished commander within the heavenly hierarchy, he earned his infernal moniker through an act of rebellion: his refusal to submit to divine command. As punishment for this transgression, Doom endured an unspeakable ordeal. The bells of Vashundol rang out his condemnation six times over, each toll accompanied by the ritualistic branding of his six wings until only charred remnants remained. Stripped of his celestial appendages and severed from the divine restraints that confined him to the realm of light, Doom plummeted to the mortal world, his descent marked by a catastrophic impact that scarred the desert landscape forever—a physical manifestation of paradise lost. Transformed by his torment into something neither wholly bound nor entirely free, Doom now traverses the seven dark dominions without restriction, a unique ability possessed by no other living entity. Consumed by primal compulsions he cannot resist and wielding powers born from his anguish, Doom wages an indiscriminate campaign of devastation across the land. Driven by neither mercy nor recognizable motive, he carries the weight of his personal damnation wherever his path leads. Defiant even in his fallen state, Doom remains convinced of an inevitable truth: the world shall one day answer to his dominion.
Doom Skills
- Devour: Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is activated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.
- Scorched Earth: Carpets the nearby earth in flames which damage enemies, while also granting Doom increased movement speed and health regeneration.
- Infernal Blade: Doom swings his burning sword, igniting the enemy. Stuns for %ministun_duration% seconds and applies a %burn_duration% second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.
- Doom: Inflicts a curse that dispels an enemy and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel
- Lvl ? Pain: Doom's attacks curse enemy heroes. After %damage_debuff_duration%s, the cursed hero bursts with a pillar of fire, damaging itself and all units in a %spread_radius% AoE for %bonus_damage_pct_base%%% of the damage taken from Doom during the curse. The damage and radius of the curse is %bonus_at_level_pct%%% stronger if the enemy's level is a multiple of %level_multiplier%.