Meepo Mobile Legends Hero Guide
- Role: Carry, Nuker, Disabler, Escape, Pusher, Initiator
**A cunning scavenger of the Riftshadow Ruins, Meepo survives through wit, resourcefulness, and an intimate knowledge of both danger and opportunity.** Meepo's existence in the desolate Riftshadow Ruins demands constant vigilance and ingenuity. Sustenance is scarce, and the region's monstrous inhabitants present an ever-present threat—making it essential to identify which creatures can be exploited and which must be avoided. To thrive, Meepo has learned to leverage every advantage, whether through tactical trapping of weaker prey or strategic evasion of more formidable foes. The ruins themselves hold tremendous value beyond mere survival. Built upon the remnants of an ancient palace, the site bears witness to a dark history of arcane ceremonies and forbidden rituals. Those who underwent these brutal rites faced soul-shattering ordeals involving mysterious crystals. Though the practice has long ceased, the palace left behind remarkable artistic treasures—intricately carved sculptures and ornamental works that retain significant monetary worth. Meepo capitalizes on this legacy through artifact scavenging. Recovered carvings and relics fetch reliable prices in nearby settlements, providing sustenance for extended periods. Particularly valuable are the Riftshadow crystals themselves, rare remnants of the palace's dark past. Such discoveries command premium appraisals and attract interest from wealthy collectors and scholarly Magi willing to pay handsomely for authentic pieces. This dangerous trade demands caution, however. The crystals remain unstable, capable of discharging with destructive force if mishandled—a painful lesson Meepo has learned well.
Meepo Skills
- Earthbind (Passive): Tosses a net at the target point, rooting down all enemy units in an area around it.
- Poof (Passive): Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for %cast_duration% seconds, damaging the enemy in both the departure and arrival locations. <br><br>If the ability is in alt-cast state, all Meepos will also cast Poof to the target. When cast on the ground, all Meepos except the selected one will Poof to the closest location.
- Ransack: Steals health from the enemy with each strike and heals all other Meepos for that amount.<br><br>Reduced to <span class="GameplayVariable">60%</span> against creeps.
- Dig: Digs into the ground for a short duration, dispelling Meepo and causing him to become invulnerable and untargetable for %duration%s. Restores %hp_restore%%% of his max health over that duration.<br><br>DISPEL TYPE: Basic Dispel
- MegaMeepo: Primary Meepo mounts all other Meepos in a %radius% radius around him on top of his shoulders. While in this form, he gains %stats_pct%%% of the other Meepo stats and can Fling them at enemies, dealing damage and slowing them. When cast, Earthbind generates additional nets and Poof deals %poof_damage_factor%%% more damage for each Meepo on top.
- Divided We Stand: Meepo summons another Meepo, which levels up and shares items with the main Meepo. Ability cooldowns are independent, but items share cooldowns between Meepos. Damage, attack speed, health / mana regeneration, mana burn, and proc chance bonuses from items are distributed equally among the amount of Meepos.<br><br>If any Meepo dies, they all die.
- Geomancy: Meepo grants stacking bonuses to himself and his clones based on their terrain. Each Meepo grants his bonus to the other Meepos.<br><br>If there is a tree within %tree_radius% range, he receives %tree_regen% HP regen.<br><br>If he is standing on dirt, he receives %dirt_move_speed%%% bonus movement speed.<br><br>If he is in the water, his attacks slow the target by %water_move_slow%%% for %water_slow_duration% seconds.
- MegaMeepo Fling: In MegaMeepo form, Meepo flings the topmost meepo towards a target within a %AbilityCastRange% range, dealing damage and slowing their movement speed.