Shadow Fiend Mobile Legends Hero Guide
- Role: Carry, Nuker
# Shadow Fiend Shadow Fiend, known as Nevermore, is a malevolent entity whose very existence revolves around the harvesting of souls. Described as possessing a paradoxical nature—bearing the sensibility of a poet despite his fundamentally evil essence—this interdimensional being has accumulated countless spirits throughout the ages, drawing from every stratum of mortal existence: philosophers and monarchs, beggars and warriors, criminals and holy figures alike have fallen prey to his insatiable hunger. The true origin and purpose of Shadow Fiend remains shrouded in mystery. Emerging from the Abysm like a spectral serpent coiling through cosmic voids, his intentions toward the souls he collects can only be speculated. Whether he consumes his captive spirits in sequence, arranges them as trophies within some otherworldly sanctum, preserves them through profane rituals, or merely serves as an instrument for an even greater malevolent force remains unknown. His presence radiates such overwhelming darkness that mortal comprehension proves futile against it. Those who seek definitive answers regarding the fate of stolen souls face an inevitable choice: surrender their own essence to Shadow Fiend's collection and discover the truth firsthand, or await the inevitable moment when Nevermore comes for them.
Shadow Fiend Skills
- Shadowraze: Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area, dealing bonus damage based on his current Necromastery Soul amount. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.
- Feast of Souls: Shadow Fiend gains Bonus Movement and Attack Speed for %duration% seconds. For the duration of the effect, every %soul_collection_interval%s he collects souls from %soul_collection_per_interval% enemies in a %soul_collection_radius% radius. After the effect is over, he loses the souls whose owners are still alive, retaining the rest for %linger_duration%s, after which souls that are over the Necromastery max stack count are also lost. Can only collect souls once from each individual enemy.
- Presence of the Dark Lord: Shadow Fiend's presence reduces the armor of nearby enemies.
- Requiem of Souls: Shadow Fiend gathers up to %max_soul_release% of his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for %requiem_slow_duration% seconds for each line hit up to a maximum of %requiem_slow_duration_max%. Lines of energy are created for every soul captured through Necromastery. <br><br> Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.
- Necromastery: Shadow Fiend steals the soul from units he kills, gaining %necromastery_damage_per_soul% bonus damage per soul. Hero kills grant %souls_per_hero_kill% souls. On death, he releases %soul_release_tooltip%%% of them from bondage.