Sniper Mobile Legends Hero Guide

  • Role: Carry, Nuker

# Sniper A masterful marksman from the mountain settlements of Knollen, Sniper represents the pinnacle of the Keen Folk's hunting traditions. For generations, his people have relied on precision marksmanship to hunt the dangerous steepstalkers that inhabit the cliff faces above their villages, a skill so ingrained in their culture that wielding a firearm is as instinctive as any other physical action. Sniper himself stood among the finest of his kind, his aim unparalleled even among a community of exceptional shooters. During the ceremonial test that would grant him full acceptance within his village—a ritual requiring him to fell a steepstalker from the distant valley floor—he performed the seemingly impossible shot with flawless execution. Yet his triumph transformed into tragedy when the elders examined the fallen creature: Sniper's bullet had struck directly through the beast's central eye before becoming embedded in its mandibles. Rather than celebrating his extraordinary feat, the village elders interpreted this outcome as the fulfillment of an ancient prophecy. The omen foretold simultaneous greatness and exile for whoever would make such a shot, condemning the archer to wander far from his homeland. Thus, despite his unmatched skill and achievement, Sniper found himself cast out from Knollen society, forbidden from returning until he could complete the prophecy's remaining clause by achieving legendary renown on the battlefield.

Sniper Skills

  • Shrapnel (Passive): Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every %abilitychargerestoretime% seconds.
  • Headshot: Sniper increases his accuracy, giving him a chance to deal %damage% extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by %slow%%%.
  • Take Aim: Passively increases Sniper's attack range by %passive_attack_range_bonus%. On cast, Sniper gains increased vision, Headshot chance, and attack range. Slows you by %slow%%% for the duration and restricts your vision to a frontal cone.
  • Concussive Grenade (Passive): Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper back. Enemies affected are disarmed and have their movement slowed after the knockback.
  • Keen Scope: Sniper’s attacks deal bonus damage for every %bonus_damage_distance% units of distance Sniper is from the target.
  • Assassinate: Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.

Other Mobile Legends Heroes

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