Tiny Mobile Legends Hero Guide
- Role: Carry, Nuker, Disabler, Durable, Pusher, Initiator
# Tiny A sentient stone elemental whose true origins remain shrouded in mystery, Tiny is a curious and inquisitive being driven by an endless quest for self-discovery. Having spontaneously gained consciousness as a fragment of rock, he has spent his existence pondering the nature of his creation—whether he once belonged to a colossal Golem, a sculptor's gargoyle masterpiece, or perhaps the legendary Oracular Visage of Garthos itself. Propelled by this existential uncertainty, Tiny wanders across the world in search of answers about his lineage and people. Rather than eroding him like other stones, the natural forces and weathering he encounters along his journey have the opposite effect, causing him to steadily accumulate mass and grow in stature. With each passing season, Tiny becomes larger and more formidable, his physical form continuously expanding as he pursues the truth of his past.
Tiny Skills
- Avalanche (Passive): Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.
- Toss: Grabs the nearest unit in a %grab_radius% radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.
- Tree Grab: Grabs a tree and causes Tiny to have bonus range, damage, and a splashing attack for a limited number of attacks. The tree can be thrown, to deal your attack to a unit at a distance.
- Tree Volley (Passive): CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.
- Insurmountable: Tiny gains Status and Slow Resistance from Strength. Slow Resistance also reduces the impact of Attack Speed slows.
- Grow: Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.
- Tree Throw (Passive): Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.